当按下按钮时激活得分的功能无法正常工作,Corona SDK。

我希望在按下按钮时才增加分数。但是我尝试运行我的代码时,分数没有改变...有什么想法吗? 先提前感谢!

这是我的代码:

score = 0

local scoreNumber = display.newText(score, 200, 30, nil, 20)
scoreNumber.xScale = 1.2
scoreNumber.yScale = 1.2

local scoreText = display.newText("score:", 150, 30, nil, 20)
scoreText.xScale = 1.2
scoreText.yScale = 1.2

local buttonPressed = false

local myButton = display.newRect(50,50,100,100)

local function scoretimer(event)
if buttonPressed then

    score = score + 1
    scoreNumber.text = score
    end
end

local function buttonPressed(event)
     if event.phase == "began" then
          buttonPressed = true

     elseif event.phase == "ended" then
          buttonPressed = false
     end
     return true
 end

 myButton:addEventListener("touch", buttonPressed)

 Runtime:addEventListener("enterFrame", scoretimer)
点赞
用户1925928
用户1925928

首先你要声明:

local buttonPressed = false

然后你需要将它声明为一个函数:

local function buttonPressed(event)

重命名你的函数,一切都会顺利进行。

2014-07-13 22:10:10