Roblox管理员命令脚本

我正在尝试制作一个新的管理员命令脚本;目前我只可以使用 kill 命令......到现在为止,我尝试过的一切都可以正常工作,除非我使用 ":* me" 参数("*"是任何命令,":"是识别字符)。我不太明白为什么这不起作用。

我尝试过一些疯狂的方法来尝试让它工作,所以代码可能和我最初的样子很不一样...

admins = {"FakeNameHereSoNoStalkers"}

function kill(target)
    for i=1,#target do
        game.Players.target[i].Character:BreakJoints()
    end
end

function isadmin(source)
    for i=1,#admins do
        if admins[i]:lower()==source:lower() then return true end
    end
end

function findplayer(msg, source)
    people = {}
    c = game.Players:GetChildren()
    if msg:lower()=="me" then
        table.insert(people, source)
        return people
    elseif msg:lower()=="all" then
        for i=1,#c do
            table.insert(people, c[i])
        end
        return people
    else
        local length = msg:len()
        for i=1,#c do
            if c[i].Name:lower():sub(1, length)==msg:lower() then
                table.insert(people, c[i])
            end
        end
        return people
    end
end

game.Players.PlayerAdded:connect(function(player)
    source = player.Name
    if isadmin(source) == true then
        player.Chatted:connect(function(msg, player)
            if msg:lower():sub(1,6)==":kill " then
                msg = msg:sub(7)
                target = findplayer(msg, source)
                kill(target)
            end
        end)
    end
end)
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用户1938640
用户1938640
对于包含目标玩家的列表,应该使用以下代码:

for i=1,#target do
    game.Players[target[i]].Character:BreakJoints()
end

这样才是正确的。


不要使用 "Players:GetChildren()",它不能保证返回的只有玩家。

应该使用:

c = game.Players:GetPlayers()

如果 msg:lower() == "me",则你应该在列表 "people" 中添加玩家名称,而在其他地方则添加玩家对象。

修正后的代码:

local Admins = {"管理员的名字"}

function Kill(Players)
    for i,Player in ipairs(Players) do
        if Player.Character then
            Player.Character:BreakJoints()
        end
    end
end

function IsAdmin(Player)
    for i,AdminName in ipairs(Admins) do
        if Player.Name:lower() == AdminName:lower() then return true end
    end
    return false
end

function GetPlayers(Player,Msg)
    local Targets = {}
    local Players = Game.Players:GetPlayers()

    if Msg:lower() == "me" then
        Targets = { Player }
    elseif Msg:lower() == "all" then
        Targets = Players
    elseif Msg:lower() == "others" then
        for i,Plr in ipairs(Players) do
            if Plr ~= Player then
                table.insert(Targets,Plr)
            end
        end
    else
        for i,Plr in ipairs(Players) do
            if Plr.Name:lower():sub(1,Msg:len()) == Msg then
                table.insert(Targets,Plr)
            end
        end
    end
    return Targets
end

Game.Players.PlayerAdded:connect(function(Player)
    if IsAdmin(Player) then
        Player.Chatted:connect(function(Msg)
            if Msg:lower():sub(1,6) == ":kill " then
                Kill(GetPlayers(Player,Msg:sub(7)))
            end
        end)
    end
end)
2014-06-12 07:57:37