使用NUI列出FiveM Vehicle Extra

我正在创建一个独立的车辆额外菜单。我遇到的问题是,如果我生成车辆A并且它有4个额外选项,它们可以正常工作。但是,如果我生成车辆B并且它有8个选项,菜单仍将仅显示来自先前车辆A的4个选项。这是真实的,无论我是否离开车辆A或删除它。有什么想法可以重置它以读取正确的车辆?

local AvailableExtras = {['VehicleExtras'] = {}}
local Items = {['Vehicle'] = {}}
local MenuExists, Vehicle
_menuPool = NativeUI.CreatePool()
mainMenu = NativeUI.CreateMenu("车辆额外", "~b~选择额外")
_menuPool:Add(mainMenu)
_menuPool:MouseControlsEnabled (false);
_menuPool:MouseEdgeEnabled (false);
_menuPool:ControlDisablingEnabled(false);

Citizen.CreateThread(function()
        while true do
                Citizen.Wait(0)
                _menuPool:MouseControlsEnabled (false);
                _menuPool:MouseEdgeEnabled (false);
                _menuPool:ControlDisablingEnabled(false)
                _menuPool:ProcessMenus()
                if IsControlJustPressed(1, 56) then
                    mainMenu:Visible(not mainMenu:Visible())
                end
        end
end)

function Extras(menu)
    local AvailableExtras = {['VehicleExtras'] = {}}
    local Items = {['Vehicle'] = {}}
    local MenuExists
    local Vehicle = GetVehiclePedIsIn(PlayerPedId(), false)
    local GotVehicleExtras = false
    for ExtraID = 0, 20 do
            if DoesExtraExist(Vehicle, ExtraID) then
                    AvailableExtras.VehicleExtras[ExtraID] = (IsVehicleExtraTurnedOn(Vehicle, ExtraID) == 1)
                    GotVehicleExtras = true
            end
    end
    -- Vehicle Extras
    if GotVehicleExtras then
            for Key, Value in pairs(AvailableExtras.VehicleExtras) do
                    local ExtraItem = NativeUI.CreateCheckboxItem('Extra ' .. Key, AvailableExtras.VehicleExtras[Key],Vehicle)
                    mainMenu:AddItem(ExtraItem)
                    Items.Vehicle[Key] = ExtraItem
            end
            menu.OnCheckboxChange = function(Sender, Item, Checked)
                    for Key, Value in pairs(Items.Vehicle) do
                            if Item == Value then
                                    AvailableExtras.VehicleExtras[Key] = Checked
                                    if AvailableExtras.VehicleExtras[Key] then
                                            SetVehicleExtra(Vehicle, Key, 0)
                                    else
                                            SetVehicleExtra(Vehicle, Key, 1)
                                    end
                            end
                    end
            end
    end
end
Extras(mainMenu)
_menuPool:RefreshIndex()
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用户10592329
用户10592329
修复了它

````lua
while true do
        Citizen.Wait(0)
        _menuPool:MouseControlsEnabled (false);
        _menuPool:MouseEdgeEnabled (false);
        _menuPool:ControlDisablingEnabled(false)
        _menuPool:ProcessMenus()
        if IsControlJustPressed(1, 56) then
            Extras(mainMenu)
            mainMenu:Visible(not mainMenu:Visible())
        end
end
end)

function Extras(menu)
    mainMenu:Clear()
    local AvailableExtras = {['VehicleExtras'] = {}}
    local Items = {['Vehicle'] = {}}
    local MenuExists
    local Vehicle = GetVehiclePedIsIn(PlayerPedId(), false)
    local GotVehicleExtras = false
    for ExtraID = 0, 20 do
            if DoesExtraExist(Vehicle, ExtraID) then
                    AvailableExtras.VehicleExtras[ExtraID] = (IsVehicleExtraTurnedOn(Vehicle, ExtraID) == 1)
                    GotVehicleExtras = true
            end
    end
    -- 车辆附加组件
    if GotVehicleExtras then
            for Key, Value in pairs(AvailableExtras.VehicleExtras) do
                    local ExtraItem = NativeUI.CreateCheckboxItem('Extra ' .. Key, AvailableExtras.VehicleExtras[Key],"启用或禁用附加组件")
                    mainMenu:AddItem(ExtraItem)
                    Items.Vehicle[Key] = ExtraItem
            end
            menu.OnCheckboxChange = function(Sender, Item, Checked)
                    for Key, Value in pairs(Items.Vehicle) do
                            if Item == Value then
                                    AvailableExtras.VehicleExtras[Key] = Checked
                                    if AvailableExtras.VehicleExtras[Key] then
                                            SetVehicleExtra(Vehicle, Key, 0)
                                    else
                                            SetVehicleExtra(Vehicle, Key, 1)
                                    end
                            end
                    end
            end
    end
end
2020-02-29 04:16:45