将 2 个 Lua Logitech 脚本合并为 1

能否有人帮我将这两个脚本合并成一个。我尝试过了,但无法使其正常工作。我不是很擅长这个...

我想在 Logitech 脚本中使用它们,并使它们一起工作。

function OnEvent(event, arg)
    while (event == "MOUSE_BUTTON_PRESSED" and arg == 1 and IsModifierPressed(fast_loot_key) and fastloot) do
        Sleep(10)
        PressMouseButton(1)
        Sleep(10)
        MoveMouseRelative(move, 0)
        MoveMouseRelative(move, 0)
        MoveMouseRelative(move, 0)
        Sleep(2)
        MoveMouseRelative(move, 0)
        MoveMouseRelative(move, 0)
        MoveMouseRelative(move, 0)
        Sleep(2)
        MoveMouseRelative(move, 0)
        MoveMouseRelative(move, 0)
        MoveMouseRelative(move, 0)
        Sleep(2)
        MoveMouseRelative(move, 0)
        MoveMouseRelative(move, 0)
        MoveMouseRelative(move, 0)
        Sleep(2)
        MoveMouseRelative(move, 0)
        MoveMouseRelative(move, 0)
        MoveMouseRelative(move, 0)
        Sleep(10)
        ReleaseMouseButton(1)
        Sleep(10)
        MoveMouseRelative(-move, 0)
        MoveMouseRelative(-move, 0)
        MoveMouseRelative(-move, 0)
        Sleep(2)
        MoveMouseRelative(-move, 0)
        MoveMouseRelative(-move, 0)
        MoveMouseRelative(-move, 0)
        Sleep(2)
        MoveMouseRelative(-move, 0)
        MoveMouseRelative(-move, 0)
        MoveMouseRelative(-move, 0)
        MoveMouseRelative(-move, 0)
        Sleep(2)
        MoveMouseRelative(-move, 0)
        Sleep(2)
        MoveMouseRelative(-move, 0)
        MoveMouseRelative(-move, 0)
        MoveMouseRelative(-move, 0)
        MoveMouseRelative(-move, 0)
        Sleep(10)
        if not IsModifierPressed(fast_loot_key) then
            break
        end
    end
end
function OnEvent(event, arg)
    if IsKeyLockOn("numlock" )then
        if IsMouseButtonPressed(1) then
            repeat
                MoveMouseRelative(0,1)
                Sleep(1)
            until not IsMouseButtonPressed(1)
        end
    end
end
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用户1847592
用户1847592

function OnEvent(event, arg) if event == "MOUSE_BUTTON_PRESSED" and arg == 1 then if IsModifierPressed(fast_loot_key) and fastloot then repeat Sleep(10) PressMouseButton(1) Sleep(10) MoveMouseRelative(move, 0) MoveMouseRelative(move, 0) MoveMouseRelative(move, 0) Sleep(2) MoveMouseRelative(move, 0) MoveMouseRelative(move, 0) MoveMouseRelative(move, 0) Sleep(2) MoveMouseRelative(move, 0) MoveMouseRelative(move, 0) MoveMouseRelative(move, 0) Sleep(2) MoveMouseRelative(move, 0) MoveMouseRelative(move, 0) MoveMouseRelative(move, 0) Sleep(2) MoveMouseRelative(move, 0) MoveMouseRelative(move, 0) MoveMouseRelative(move, 0) Sleep(10) ReleaseMouseButton(1) Sleep(10) MoveMouseRelative(-move, 0) MoveMouseRelative(-move, 0) MoveMouseRelative(-move, 0) Sleep(2) MoveMouseRelative(-move, 0) MoveMouseRelative(-move, 0) MoveMouseRelative(-move, 0) Sleep(2) MoveMouseRelative(-move, 0) MoveMouseRelative(-move, 0) MoveMouseRelative(-move, 0) MoveMouseRelative(-move, 0) Sleep(2) MoveMouseRelative(-move, 0) Sleep(2) MoveMouseRelative(-move, 0) MoveMouseRelative(-move, 0) MoveMouseRelative(-move, 0) MoveMouseRelative(-move, 0) Sleep(10) until not IsModifierPressed(fast_loot_key) elseif IsKeyLockOn("numlock") then repeat MoveMouseRelative(0, 1) Sleep(1) until not IsMouseButtonPressed(1) end end end

将下面翻译成中文并且保留原本的 markdown 格式,

2019-10-23 19:22:38